First pass. I need to write up a description of the careers. And outline somewhere that the unit of currency would be called Stoss.
Second pass. Probably improve descriptions and flesh out. Come back after some more archetypes are in place to see how they read together. Stoss (Stone and Moss) as the currency.
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= CHELIKS ONLY CAREERS =
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The Cheliks are the children of the ancients, the first among the ascended. They have a more direct connection with the pantheon. When a Chilek decided to enter into service of the pantheon, either through being an oracle or a Warden, they will find themselves drawn to one of the deities.
The deity along with the career will determine the career skills for the character.
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= PANTHEON FIRST =
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- CHOSEN DEITY SKILLS: Aphion, God of Vegetation
- Negotiation, Medicine, Survival, Knowledge[Flora]
- CHOSEN DEITY SKILLS: Lamprides, Goddess of the Sun
- Charm, Leadership, Resilience, Knowledge[Astrology]
- CHOSEN DEITY SKILLS: Belost, God of Water
- Negotiation, Alchemy, Medicine, Brawl
- CHOSEN DEITY SKILLS: Ronat, God/Goddess of Art
- Charm, Deception, Skullduggery, Knowledge[Architecture]
- CHOSEN DEITY SKILLS: Dorylus, Goddess of Birth
- Leadership, Athletics, Discipline, Survival
- CHOSEN DEITY SKILLS: Tocetes, God of Hunger
- Coercion, Discipline, Resilience, Knowledge[Flora]
- CHOSEN DEITY SKILLS: Callip, Goddess of the Decay
- Alchemy, Medicine, Resilience, Knowledge[Kollsek]
- CHOSEN DEITY SKILLS: Sophixura, Goddess of Megafauna
- Leadership, Athletics, Stealth, Survival
- CHOSEN DEITY SKILLS: Riodin, God/Goddess of Oblivion
- Deception, Discipline, Resilience, Brawl
- CHOSEN DEITY SKILLS: Velleta, Goddess of Hatred
- Coercion, Coordination, Skullduggery, Brawl
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= ORACLE =
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The Oracles of the pantheon are the soothsayers, the mouthpieces, and the keepers of secrets. Oracles are outside of the normal clergy of the Kollseks. Some whisper that the Oracles aren't always what they seem, sometimes masquerading as another Kollsek to learn what they can. Oracles will watch the populace and wait for word from their god or goddess. It is the duty of the oracle to guide the people along the path of vigilence against all enemies, even the one beneath their very feet. Sometimes employing illusion, the oracles will put on morality plays to convey the teachings of the deities. Sometimes the Oracles will be direct and pronounce judegment on the spot. When all else fails, the oracles can bring down the vengence of the gods with a chosen harsh word or two.
Oracle: Skill Set
- SKILLS from the Chosen Deity AND
- Knowledge[Pantheon]
- Divine/Oracle (Mask, Predict, Curse, Utility)
- Vigilance
- Cool
Talent Tree:
-------------- --------------- ------------ ----------------
| | | | | | | |
| One of Us! | | Ensorcelled | | Grit | | Unremarkable |
| | | | | | | |
-------|------ -------|------- ------|----- -------|--------
| | | |
-------|------ -------|------- ------|----- -------|--------
| | | | | | | |
| IR | ST |____| One of Us! | |Heightened|______| CounterOffer |
| | | | | Awareness| | |
| | | | | | | |
-------------- -------|------- ------|----- -------|--------
| | |
-------------- -------|------- ------|----- -------|--------
| | | | | | | |
| Brilliant |____| Ensorcelled | | Natural | | Grit |
| Casting | | [Improved] | | | | |
| | | | | | | |
-------|------ --------------- ------|----- -------|--------
| | |
-------|------ --------------- ------|----- -------|--------
| | | | | Can't | | |
| Eureka! |____| Painkiller |______| we talk | | Illusion~ |
| | | Specialist | | about | | |
| | | | | this? | | |
-------------- -------|------- ------------ ----------------
|
-------------- -------|------- ------------ ----------------
| | | | | | | |
| Foresight |____| Strength |______|Dedication|______| Master |
| | | of Faith | | | | |
| | | | | | | |
-------------- --------------- ------------ ----------------
Starting Equipment Either 1000 Stoss [Currency]
OR
Implement of Religion: Tanbo[Spectral] or Tanbo[Dreaming]
Robes of the Chosen Deity [Boneweave]
or Common Robes and Amulet of Chosen Deity [Psychic]
Chain Censer with 2 cones of Incense [Area Strain Recovery]
2 Lichen Wafers [Wound Recovery]
1d100 Stoss [Currency]
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= WARDEN =
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While the Oracles are the mouthpieces of the pantheon, the Wardens are the keepers and guards. Wardens usually employ arcane arts to enforce the will of the pantheon, to hunt prey, or to keep the populace safe. They usually travel in pairs or alone, as that is the way in which they work best. If the cause if great enough, Wardens in the area will form a nest to sort out the greater problem before dispersing again. Wardens will also travel with others so long as there is no warden present or only one other warden present. Special arrangements may need to be made if there is another Warden present. Deities at odds with one another may not bless the arrangement.
Warden: Skill Set
- SKILLS from the Chosen Deity AND
- Ranged
- Arcane/Warlock (Attack, Augment, Barrier, Utility)
- Melee
- Perception
Talent Tree:
-------------- --------------- ------------ ----------------
| | | | | | | |
| Fearsome | | Quick | | Toughened| | River Sense |
| | | Strike | | | | |
-------|------ -------|------- ------|----- -------|--------
| | | |
-------|------ -------|------- ------|----- -------|--------
| | | | | | | |
| Sucker |____| Quick Draw | | Grit | | Heightened |
| Punch | | | | | | Awareness |
| | | | | | | |
-------------- -------|------- ------|----- -------|--------
| | |
-------------- -------|------- ------|----- -------|--------
| | | | | | | |
| Enduring | | Dual |______|Bloodhound|______| Swift |
| | | Wielder | | | | |
| | | | | | | |
-------|------ -------|------- ------|----- -------|--------
| | | |
-------|------ -------|------- ------|----- -------|--------
| | | | | | | |
| Heroic |____| Eagle Eyes | | Natural | | Wall Crawler |
| Will | | | | | | |
| | | | | | | |
-------|------ -------|------- ------------ -------|--------
| | |
-------|------ -------|------- ------------ -------|--------
| | | | | | | |
| Indomitable|____| Enduring |______|Dedication| | Dead Eye |
| | | | | | | |
| | | | | | | |
-------------- --------------- ------------ ----------------
Starting Equipment Either 1000 Stoss [Currency]
OR
Ranged: 2 Chakram[Seeking] or Melee: Kusarigama[Crystalline]
Durable Clothing [Scaly]
or Bracers [Quantum, Subtle]
1 brew of Nectar [Strain Recovery]
1 Lichen Wafers [Wound Recovery]
1d100 Stoss [Currency]