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General Discussion / Re: Caltrops
« Last post by Sturn on May 08, 2021, 05:19:19 am »If the character was mounted, I could imagine a Riding check to force the mount through them. Failure means the mount stops and refuses or you haven't made it through the caltrop field completely yet, try again next action. Threats can cause Wounds to the mount? Despair throws the rider?
For a character trying to pass through them, possibly a Coordination check? Simple success to get through them. Again, any Threats can cause damage. A Despair means one is stuck in the character's foot causing a persistent penalty until pulled out?
How much damage from the threats? They weren't really meant to cause too much injury. So maybe just 1 Wound per Threat.
Not sure on the base difficulty. Just 2D? You could also go with a Perception check before hand, failures giving Wounds as the character stumbles into the caltrops.
For a character trying to pass through them, possibly a Coordination check? Simple success to get through them. Again, any Threats can cause damage. A Despair means one is stuck in the character's foot causing a persistent penalty until pulled out?
How much damage from the threats? They weren't really meant to cause too much injury. So maybe just 1 Wound per Threat.
Not sure on the base difficulty. Just 2D? You could also go with a Perception check before hand, failures giving Wounds as the character stumbles into the caltrops.