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Topics - Swordbreaker

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General Discussion / Caltrops
« on: May 07, 2021, 06:48:37 am »
So I'm trying to figure out how something like caltrops should work. I figured they should probably be an item that a character could scatter with a maneuver, creating difficult terrain over an area (probably short range). Then what? Should characters be forced to make an OOT check to avoid, or simply have threat inflict wounds on characters? How many wounds?

Wikipedia for reference:

Twilight Imperium / Twilight Imperium: Embers of the Imperium
« on: April 07, 2021, 05:28:49 pm »

Looks like the Twilight Imperium book, titled Embers of the Imperium was shadow-announced today via rules expansion PDF for the board game, slated for the summer of 2021. Check page 5 of the below PDF.

General Discussion / Talent/Ability Workshop
« on: March 21, 2021, 10:14:53 am »
I'd like to use this thread to discuss some talent ideas I might have in the future.

Sword Beam
Activation: Active - Action
Ranked: No
Tier: 3
When wielding a sword weapon, your character may make a Melee (Heavy or Light) combat check as a ranged attack against a target at short range. Your character uses Willpower (instead of Brawn) to make this attack. If successful, the attack deals base damage equal to your character's Willpower, plus damage added by their weapon and any applicable abilities or talents. After the check is resolved, your character suffers 2 strain.

Does this seem fair? Or too convoluted?

Twilight Imperium / What does everyone want out of a TI book?
« on: January 29, 2021, 03:02:49 pm »
Question in the title. What new features from the supposed upcoming Twilight Imperium book do you want to see? I'm personally curious to see if they'll reintroduce vehicle attachments, and perhaps mass combat.

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